“can you change this, can you change that” – in a designer’s mind
by AJ on May 9, 2005
Most of the times I find myself crafting web designs and user interfaces… I think most designers will agree that a good designer will need to take some time to think and analyze the ui/layout and take a crack at it “ALONE”, paper sketch it, make a draft in Adobe Photoshop or any graphic editor, then check to see if its even good. If it’s not, he’ll make changes until he comes up satisfied and say “Hey, this is Ok, this is already good”.
According to a friend, “There should be already a task map and/or sitemap before anything is designed. UI is left to designer or to information architect to decide on.”
That’s the only time he’ll show it to his teammates (prolly a web team comprises of a project manager, developer/designers) confidently that his work is already a good one. The teammates now will have the turn to check/analyze/see if it really does makes it to their likings. There’s a 99.9% possibility that may say that you have to change this, change this to that, and so on and so forth…
The work it taken back to the drawing board to correct/change the team’s suggestions then check if it’s good again, show to team, etc.. etc… Cycle goes on until all are satisfied.
It’s a sad part that most clients/project managers think that dictating the designer on designs/layouts, sitting behind the designer’s back, is the fastest course to go. Well, you are wrong. It does not only limit the creativity of the designer, but also make the designer feel he’s under pressure and that the client/project manager can do a better job…
This is an enlightenment for project managers/clients who has the “can you change this, can you change that” attitude while the designer is still thinking how to lay it out.
Let him be on his own first. When he/she is finished and calls his/her work “good”, then it’s the time you can start saying… “can you change this, can you change that, etc..”
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